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slack-gif-creator | Apiara Skills
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anthropics/skills 111.5kslack-gif-creator Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
$ npx clawhub@latest install slack-gif-creatorOverview # Slack GIF Creator
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Slack Requirements **Dimensions:**
Emoji GIFs: 128x128 (recommended) Message GIFs: 480x480 **Parameters:**
FPS: 10-30 (lower is smaller file size) Colors: 48-128 (fewer = smaller file size) Duration: Keep under 3 seconds for emoji GIFs Core Workflow ```python
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
```
Drawing Graphics Working with User-Uploaded Images If a user uploads an image, consider whether they want to:
**Use it directly** (e.g., "animate this", "split this into frames") **Use it as inspiration** (e.g., "make something like this") Load and work with images using PIL:
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
Drawing from Scratch When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
**Don't use:** Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good Graphics should look polished and creative, not basic. Here's how:
**Use thicker lines** - Always set `width=2` or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Use gradients for backgrounds (`create_gradient_background`) Layer multiple shapes for complexity (e.g., a star with a smaller star inside) **Make shapes more interesting**:
Don't just draw a plain circle - add highlights, rings, or patterns Stars can have glows (draw larger, semi-transparent versions behind) Combine multiple shapes (stars + sparkles, circles + rings) **Pay attention to colors**:
Use vibrant, complementary colors Add contrast (dark outlines on light shapes, light outlines on dark shapes) Consider the overall composition **For complex shapes** (hearts, snowflakes, etc.):
Use combinations of polygons and ellipses Calculate points carefully for symmetry Add details (a heart can have a highlight curve, snowflakes have intricate branches) Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (`core.gif_builder`) Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
Validators (`core.validators`) Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
if is_slack_ready('my.gif'):
Easing Functions (`core.easing`) Smooth motion instead of linear:
from core.easing import interpolate
# Progress from 0.0 to 1.0
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_out
Frame Helpers (`core.frame_composer`) Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
Animation Concepts
Shake/Vibrate Offset object position with oscillation:
Use `math.sin()` or `math.cos()` with frame index Add small random variations for natural feel Apply to x and/or y position
Pulse/Heartbeat Scale object size rhythmically:
Use `math.sin(t * frequency * 2 * math.pi)` for smooth pulse For heartbeat: two quick pulses then pause (adjust sine wave) Scale between 0.8 and 1.2 of base size
Bounce Object falls and bounces:
Use `interpolate()` with `easing='bounce_out'` for landing Use `easing='ease_in'` for falling (accelerating) Apply gravity by increasing y velocity each frame
Spin/Rotate Rotate object around center:
PIL: `image.rotate(angle, resample=Image.BICUBIC)` For wobble: use sine wave for angle instead of linear
Fade In/Out Gradually appear or disappear:
Create RGBA image, adjust alpha channel Or use `Image.blend(image1, image2, alpha)` Fade in: alpha from 0 to 1 Fade out: alpha from 1 to 0
Slide Move object from off-screen to position:
Start position: outside frame bounds End position: target location Use `interpolate()` with `easing='ease_out'` for smooth stop For overshoot: use `easing='back_out'`
Zoom Scale and position for zoom effect:
Zoom in: scale from 0.1 to 2.0, crop center Zoom out: scale from 2.0 to 1.0 Can add motion blur for drama (PIL filter)
Explode/Particle Burst Create particles radiating outward:
Generate particles with random angles and velocities Update each particle: `x += vx`, `y += vy` Add gravity: `vy += gravity_constant` Fade out particles over time (reduce alpha)
Optimization Strategies Only when asked to make the file size smaller, implement a few of the following methods:
1. **Fewer frames** - Lower FPS (10 instead of 20) or shorter duration
2. **Fewer colors** - `num_colors=48` instead of 128
3. **Smaller dimensions** - 128x128 instead of 480x480
4. **Remove duplicates** - `remove_duplicates=True` in save()
5. **Emoji mode** - `optimize_for_emoji=True` auto-optimizes
# Maximum optimization for emoji
Philosophy **Knowledge**: Slack's requirements and animation concepts **Utilities**: GIFBuilder, validators, easing functions **Flexibility**: Create the animation logic using PIL primitives Rigid animation templates or pre-made functions Emoji font rendering (unreliable across platforms) A library of pre-packaged graphics built into the skill **Note on user uploads**: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
Dependencies pip install pillow imageio numpy